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Loop Engineering

Loop engineering designs, controls, and terminates the iterative loops agents run in, so they converge on the goal instead of spinning or burning budget.

The loop is the defining structure of agentic coding — tool loops, plan/act loops, verification loops, improvement flywheels, long-running autonomous loops. But coverage of how to engineer loops well is scattered. Loop engineering is the name for that cluster: the deliberate design of loops that terminate correctly and earn their cost.

It cuts across the site. The canonical treatment of each loop pattern still lives in its home discipline — agent design, workflows, verification, observability. This section owns the pages whose primary subject is the loop, and crosswalks the rest under one frame, built on the three-loops spine, so you can navigate "how do I design a loop that terminates correctly and earns its cost?" as a single topic.

What loop engineering is — and isn't

  • It is the design discipline over the iterative structure: which loop type fits the work, how each turn is bounded, and when the loop stops.
  • It is not all of agent design. Agent design covers composition, memory, delegation, and harness; loop engineering is the lens on the iteration specifically.
  • It is not workflows. A workflow is a composed pipeline of agents and gates; loop engineering is about the loop inside a single agent's run (though improvement workflows are loops too — they crosswalk here).
  • Termination and cost are the crux. Convergence detection, go/no-go gates, and runaway guardrails are what separate an engineered loop from a runaway — they are foregrounded below.

The crosswalk

The spine is the three-loops diagnostic — name the loop, then the symptom tells you the intervention.

Loop strategy and autonomy

How much context each iteration carries, and how much the loop runs on its own.

Loop structure and orchestration

The shape of a single iteration and what guarantees run inside it.

Termination, convergence, and cost gates

The crux — what stops a loop and what justifies running one at all.

Runaway guardrails

Detecting and breaking loops that spin without converging.

Improvement and flywheel loops

Loops that make future agent work better, not just finish the current task.

Review loops

Iterative review as a loop structure.

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